#ifndef _CRT_SECURE_NO_WARNINGS
	#define _CRT_SECURE_NO_WARNINGS // Deal with warnings in glui.h
#endif

#include <GL\glui.h>
#include "Controls.h"

int spotlight = 1;

void callback_toggleSpotlight() {
	if( spotlight )
		glEnable(GL_LIGHT0);
	else
		glDisable(GL_LIGHT0);
}
